﻿
	import flash.events.Event;

	class ShowTipEvent extends flash.events.Event {
		public static inline SHOW_TIP_TYPE:String = "ShowTipEvent";

		// The amount we need to incrememnt by
		public var pos: Float;

		public function ShowTipEvent( pos: Float ) {
			super( SHOW_TIP_TYPE );
			this.pos = pos;
		}
	}
